Versions:
Regolith is an addon compiler developed by Bedrock-OSS specifically for the Bedrock Edition of Minecraft, currently at version 1.7.0 and having reached its fifteenth public iteration. Designed for creators who extend the game through behavior packs, resource packs, and scripts, the utility streamlines the build pipeline by automating repetitive tasks such as file minification, texture optimization, JSON validation, and conditional asset inclusion. Map-makers, server administrators, and marketplace teams rely on it to guarantee that every component of an addon is correctly assembled, named, and packaged before deployment, eliminating manual errors that can break a world or cause certification failures. Because it operates from the command line, Regolith slots easily into continuous-integration workflows: a Git push can trigger compilation, test, and upload of an addon to a Realm or marketplace staging environment within minutes. The tool also supports profile-based configurations, allowing developers to maintain separate builds for experimental, beta, and production branches without altering source files. By enforcing a standardized project structure and offering built-in filters for languages like TypeScript and GLSL, Regolith lowers the barrier for collaborative teams whose members may use different operating systems or editors. Frequent updates delivered across fifteen versions have added features such as automatic dependency resolution, incremental compilation, and hooks for custom JavaScript filters, reflecting feedback from the active Bedrock add-on community. The software is available for free on get.nero.com, with downloads provided via trusted Windows package sources (e.g. winget), always delivering the latest version, and supporting batch installation of multiple applications.
Tags: